Kind of a thing?
Well..... not satisfied with this one for now.
Whats New?
- terrain auto triplinear shader for auto cliffs and grass [done]
- AI New State (alright im stuck attempt to _recalculate_steer() --> _reverse_for_3_secs() --> _continue_state() --> _beh_to_beh_tree_loop() again
- terrain bug (~~needs test~~) in blender always apply scale and recalculate normals to outside before exporting the Auto Terrain Modeler's File
- HUD Update: Added Blue dots as OSHI drifters and racers and other members from OSHI
- Clouds Bug (~~needs Test~~) Clouds appear very very bright when game injects graphics content scene [solved by adding Reset every state before saving SCN File]
- Issue reported by many testers and friends (~~needs testing the solution before applying it~~) Gear change GRR and ROVM (aka roar sound effect on when pressing gas or releasing it) sound effects are loud [solved by adding an extra Audio Lib Bus to the Master for reducing the output for those sounds only (performance loss by 2%, not a big deal]
- mesh bug fix for some vehicles clipping with tyres
- Updated and Fixed Confused sound + car mesh Library on the AI cars
- added new car Chevoletta Bravado 1968 (Camaro SS 1968)
- General RT's engine changed
- {todo} replace RAM SRT10's Body with the old generation
- Change Drift Area Textures (thanks EXIST) [still wip*]
- mix main menu and base game
- [todo] [bug that will be a feature LOL] the main menu music player will have 3 modes, In game and In pause and in main menu mode
- [todo] finish the bay and country side of osaka with advertisement buildings [not done]
- AI drivers have been Updated and there is 2 AIs driving in the city (as test)
Files
Get Drive 'N Chill 1
Drive 'N Chill 1
Get Your Car Ready and Start Drift In Japanese City's Crazy Streets!
Status | In development |
Author | Sina S.P.O Games Studio |
Genre | Adventure, Racing |
Tags | Action-Adventure, drifting, Driving, Multiplayer, Multiple Endings, Open World, Physics, Relaxing, Singleplayer |
More posts
- Drive 'N Chill Major Update Snapshot 27Feb 14, 2024
- Been a while here xdFeb 10, 2024
- DNC first alphaMay 01, 2022
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